Category Archives: Compression

Frank 4k WebGL demo – Lessons learned

So, I’ve just released my first proper 4k WebGL demo: Frank 4k! It’s a neat multi-part demo with 3D graphics and a low-fi synth tune, all written entirely in JavaScript (as far as I know, it’s the first of its … Continue reading

Posted in Compression, JavaScript, WebGL | 19 Comments

Compression of JavaScript programs

In an earlier post I promised that I would come back to the topic of compressing JavaScript programs efficiently, so here we go… In this post, I’ll go through some techniques for creating self extracting, compressed JavaScript programs. Tweet

Posted in Compression, JavaScript | 22 Comments