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Category Archives: Compression
Frank 4k WebGL demo – Lessons learned
So, I’ve just released my first proper 4k WebGL demo: Frank 4k! It’s a neat multi-part demo with 3D graphics and a low-fi synth tune, all written entirely in JavaScript (as far as I know, it’s the first of its … Continue reading
Posted in Compression, JavaScript, WebGL
19 Comments
Compression of JavaScript programs
In an earlier post I promised that I would come back to the topic of compressing JavaScript programs efficiently, so here we go… In this post, I’ll go through some techniques for creating self extracting, compressed JavaScript programs. Tweet
Posted in Compression, JavaScript
22 Comments